Метод | Описание | |
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GenerateDungeonLevel ( int level, int percentCovered, MapCoordinate &startPoint, |
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GetBlocksAroundPoint ( |
Метод | Описание | |
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GenerateBaseMap ( int level, int percentCovered, List |
Part 1 - Generate the base map
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GeneratePathfindingMapConnector ( |
Generates a pathfinding map for connecting
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PutRoom ( |
Creates and puts a particular room in a particular rectangle
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public static GenerateDungeonLevel ( int level, int percentCovered, MapCoordinate &startPoint, |
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level | int | |
percentCovered | int | |
startPoint | MapCoordinate | |
enemies | ||
dungeon | ||
Результат | ].MapBlock[ |
public static GetBlocksAroundPoint ( |
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map | ||
centre | MapCoordinate | |
radius | int | |
Результат | DRObjects.MapBlock[] |