C# Класс DeltaDNA.IosNotifications

iOS Notifications Plugin enables a game to register with Apple's push notification service. It provides some additional functionality not easily accessible from Unity. By using the events, a game can be notified when a game has registered with the service and when push notification has occured. We use these events to log notifications with the DeltaDNA platform.
Наследование: UnityEngine.MonoBehaviour
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Открытые методы

Метод Описание
Awake ( ) : void
DidFailToRegisterForPushNotifications ( string error ) : void
DidLaunchWithPushNotification ( string notification ) : void
DidReceivePushNotification ( string notification ) : void
DidRegisterForPushNotifications ( string deviceToken ) : void
RegisterForPushNotifications ( ) : void

Registers for push notifications.

UnregisterForPushNotifications ( ) : void

Unregisters for push notifications.

Описание методов

Awake() публичный Метод

public Awake ( ) : void
Результат void

DidFailToRegisterForPushNotifications() публичный Метод

public DidFailToRegisterForPushNotifications ( string error ) : void
error string
Результат void

DidLaunchWithPushNotification() публичный Метод

public DidLaunchWithPushNotification ( string notification ) : void
notification string
Результат void

DidReceivePushNotification() публичный Метод

public DidReceivePushNotification ( string notification ) : void
notification string
Результат void

DidRegisterForPushNotifications() публичный Метод

public DidRegisterForPushNotifications ( string deviceToken ) : void
deviceToken string
Результат void

RegisterForPushNotifications() публичный Метод

Registers for push notifications.
public RegisterForPushNotifications ( ) : void
Результат void

UnregisterForPushNotifications() публичный Метод

Unregisters for push notifications.
public UnregisterForPushNotifications ( ) : void
Результат void