C# 클래스 DeltaDNA.IosNotifications

iOS Notifications Plugin enables a game to register with Apple's push notification service. It provides some additional functionality not easily accessible from Unity. By using the events, a game can be notified when a game has registered with the service and when push notification has occured. We use these events to log notifications with the DeltaDNA platform.
상속: UnityEngine.MonoBehaviour
파일 보기 프로젝트 열기: deltaDNA/unity-sdk

공개 메소드들

메소드 설명
Awake ( ) : void
DidFailToRegisterForPushNotifications ( string error ) : void
DidLaunchWithPushNotification ( string notification ) : void
DidReceivePushNotification ( string notification ) : void
DidRegisterForPushNotifications ( string deviceToken ) : void
RegisterForPushNotifications ( ) : void

Registers for push notifications.

UnregisterForPushNotifications ( ) : void

Unregisters for push notifications.

메소드 상세

Awake() 공개 메소드

public Awake ( ) : void
리턴 void

DidFailToRegisterForPushNotifications() 공개 메소드

public DidFailToRegisterForPushNotifications ( string error ) : void
error string
리턴 void

DidLaunchWithPushNotification() 공개 메소드

public DidLaunchWithPushNotification ( string notification ) : void
notification string
리턴 void

DidReceivePushNotification() 공개 메소드

public DidReceivePushNotification ( string notification ) : void
notification string
리턴 void

DidRegisterForPushNotifications() 공개 메소드

public DidRegisterForPushNotifications ( string deviceToken ) : void
deviceToken string
리턴 void

RegisterForPushNotifications() 공개 메소드

Registers for push notifications.
public RegisterForPushNotifications ( ) : void
리턴 void

UnregisterForPushNotifications() 공개 메소드

Unregisters for push notifications.
public UnregisterForPushNotifications ( ) : void
리턴 void