Свойство | Тип | Описание | |
---|---|---|---|
count | float | ||
isParticle | bool | ||
particleSpeed | float | ||
startTimer | float | ||
state | GameState, | ||
viw | Vector3 |
Метод | Описание | |
---|---|---|
Awake ( ) : void | ||
EmitParticle ( float gamma, float theta ) : void | ||
KillObject ( ) : void | ||
OnEnable ( ) : void | ||
RecursiveTransform ( Vector3 pt, Transform trans ) : Vector3 | ||
ResetDeathTime ( ) : void | ||
SetDeathTime ( ) : void | ||
SetStartTime ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void |
Метод | Описание | |
---|---|---|
checkSpeed ( ) : void |
public EmitParticle ( float gamma, float theta ) : void | ||
gamma | float | |
theta | float | |
Результат | void |
public RecursiveTransform ( Vector3 pt, Transform trans ) : Vector3 | ||
pt | Vector3 | |
trans | Transform | |
Результат | Vector3 |