Свойство | Тип | Описание | |
---|---|---|---|
audioS | |||
connectingLabel | Rect | ||
cubeLoading | GameObject | ||
cubeMid | ParticleSystem | ||
cubePlayerPositionFinal | GameObject | ||
cubePlayers | GameObject | ||
cubePlayersPosition | GameObject | ||
finalModePos | Rect | ||
halo | ParticleSystem | ||
hiddenPart | GameObject | ||
hitNet | NetworkPlayer>.Dictionary | ||
hitNetClient | CublastPlayer>.Dictionary | ||
posButtonAskPack | Rect | ||
posButtonDifficulty | Rect | ||
posDifficulty | Rect | ||
posDifficultyChosen | Rect | ||
posGetProfile | Rect | ||
posLaunchGameButton | Rect | ||
posMode | Rect | ||
posMyIp | Rect | ||
posName | Rect | ||
posQuitButton | Rect | ||
posReadyButton | Rect | ||
posRound | Rect | ||
posSongSelection | Rect | ||
posVictory | Rect | ||
profileAlreadyGetted | List |
||
skin | GUISkin | ||
speedAlphaDescription | float | ||
speedColorLoading | float | ||
speedMoveHalo | float | ||
speedTranslationCubes | float | ||
speedTranslationPlayercubes | float | ||
startSpeedRotation | float | ||
stateScene | LANConnexionState | ||
timeEnd | float | ||
timeSlowRotation | float |
Метод | Описание | |
---|---|---|
OnGUI ( ) : void | ||
OnGUIAnimEntering ( ) : void | ||
OnGUIFail ( ) : void | ||
OnGUIIP ( ) : void | ||
OnGUIIdle ( ) : void | ||
OnGUIInfoParty ( ) : void | ||
OnGUIInitScene ( ) : void | ||
OnGUILoading ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void | ||
UpdateEnteringScene ( ) : void | ||
UpdateIdleScene ( ) : void | ||
UpdateInitScene ( ) : void | ||
UpdateLoading ( ) : void | ||
addHitNet ( NetworkPlayer player ) : bool | ||
associateCubeToString ( string name, string id, bool ready, int vict ) : void | ||
checkForVerificationConnected ( string nameEvent, string id, CublastPlayer>.Dictionary |
||
checkPlayerReady ( string name, string id ) : void | ||
idleColor ( GameObject go ) : Color | ||
removeHitNet ( NetworkPlayer player ) : void |
Метод | Описание | |
---|---|---|
soundVolume ( bool up ) : IEnumerator |
public addHitNet ( NetworkPlayer player ) : bool | ||
player | NetworkPlayer | |
Результат | bool |
public associateCubeToString ( string name, string id, bool ready, int vict ) : void | ||
name | string | |
id | string | |
ready | bool | |
vict | int | |
Результат | void |
public checkForVerificationConnected ( string nameEvent, string id, CublastPlayer>.Dictionary |
||
nameEvent | string | |
id | string | |
oldList | CublastPlayer>.Dictionary | |
Результат | void |
public checkPlayerReady ( string name, string id ) : void | ||
name | string | |
id | string | |
Результат | void |
public idleColor ( GameObject go ) : Color | ||
go | GameObject | |
Результат | Color |
public removeHitNet ( NetworkPlayer player ) : void | ||
player | NetworkPlayer | |
Результат | void |
public GameObject cubePlayerPositionFinal | ||
Результат | GameObject |
public float speedTranslationPlayercubes | ||
Результат | float |