Свойство | Тип | Описание | |
---|---|---|---|
ATTACK | string | ||
CLEARTARGET | string | ||
CURSOR | string | ||
CURSORCHILD | string | ||
ITEMMENU | string | ||
MENU | string | ||
NEARESTTARGET | string | ||
NEXTTARGET | string | ||
PREVIOUSTARGET | string | ||
SKILLMENU | string | ||
aaPlayerOnly | bool | ||
allowMenuSwitch | bool | ||
allowTargetRemove | bool | ||
aptRange | bool | ||
attackKey | string | ||
attackPartyTarget | bool | ||
autoAttackTarget | bool | ||
autoSelectTarget | bool | ||
autoUseOnTarget | bool | ||
battleMenuKey | string | ||
clearTargetKey | string | ||
cursorChildName | string | ||
cursorInstance | GameObject | ||
cursorOffset | Vector3 | ||
cursorPrefabName | string | ||
itemMenuKey | string | ||
keyCloses | bool | ||
mouseTouch | MouseTouchControl, | ||
nearestTargetKey | string | ||
nextTargetKey | string | ||
onlyInBattleRange | bool | ||
partyTarget | Combatant, | ||
previousTargetKey | string | ||
ptNoActionOnly | bool | ||
ptObject | Transform | ||
skillMenuKey | string | ||
usePartyTarget | bool | ||
useTargetCursor | bool |
Метод | Описание | |
---|---|---|
BattleControl ( ) : System.Collections | ||
GetData ( Hashtable ht ) : Hashtable | ||
GetPartyTargetID ( ) : int | ||
HasPartyTarget ( ) : bool | ||
IsAutoUseOnTarget ( ) : bool | ||
SetData ( Hashtable ht ) : void | ||
SetPartyTarget ( Combatant, c ) : void | ||
Tick ( bool blockKeys ) : void | ||
UseAutoAttackTarget ( Combatant, c ) : bool |
Метод | Описание | |
---|---|---|
TargetSelectionClick ( Vector3 point ) : void |
public BattleControl ( ) : System.Collections | ||
Результат | System.Collections |
public GetData ( Hashtable ht ) : Hashtable | ||
ht | Hashtable | |
Результат | Hashtable |
public SetPartyTarget ( Combatant, c ) : void | ||
c | Combatant, | |
Результат | void |
public UseAutoAttackTarget ( Combatant, c ) : bool | ||
c | Combatant, | |
Результат | bool |