C# Class Zepheus.World.Data.WorldCharacter

Exibir arquivo Open project: Zepheus/Zepheus_Fiesta Class Usage Examples

Public Methods

Method Description
Delete ( ) : bool
Detach ( ) : void
GetEquipBySlot ( ItemSlot slot ) : ushort
SetClientSettingsData ( byte pData ) : void
SetGameSettingsData ( byte pData ) : void
SetQuickBarData ( byte pData ) : void
SetQuickBarStateData ( byte pData ) : void
SetShortcutsData ( byte pData ) : void
WorldCharacter ( Character ch ) : System
WorldCharacter ( Character ch, byte eqpslot, ushort eqpid ) : System

Private Methods

Method Description
LazyLoadMe ( ) : Character

Method Details

Delete() public method

public Delete ( ) : bool
return bool

Detach() public method

public Detach ( ) : void
return void

GetEquipBySlot() public method

public GetEquipBySlot ( ItemSlot slot ) : ushort
slot ItemSlot
return ushort

SetClientSettingsData() public method

public SetClientSettingsData ( byte pData ) : void
pData byte
return void

SetGameSettingsData() public method

public SetGameSettingsData ( byte pData ) : void
pData byte
return void

SetQuickBarData() public method

public SetQuickBarData ( byte pData ) : void
pData byte
return void

SetQuickBarStateData() public method

public SetQuickBarStateData ( byte pData ) : void
pData byte
return void

SetShortcutsData() public method

public SetShortcutsData ( byte pData ) : void
pData byte
return void

WorldCharacter() public method

public WorldCharacter ( Character ch ) : System
ch Character
return System

WorldCharacter() public method

public WorldCharacter ( Character ch, byte eqpslot, ushort eqpid ) : System
ch Character
eqpslot byte
eqpid ushort
return System