C# Class UnityStandardAssets.Characters.FirstPerson.RigidbodyFirstPersonController.MovementSettings

Exibir arquivo Open project: SebLague/Procedural-Landmass-Generation

Public Properties

Property Type Description
BackwardSpeed float
ForwardSpeed float
JumpForce float
RunKey KeyCode
RunMultiplier float
SlopeCurveModifier UnityEngine.AnimationCurve
StrafeSpeed float

Public Methods

Method Description
UpdateDesiredTargetSpeed ( Vector2 input ) : void

Method Details

UpdateDesiredTargetSpeed() public method

public UpdateDesiredTargetSpeed ( Vector2 input ) : void
input Vector2
return void

Property Details

BackwardSpeed public_oe property

public float BackwardSpeed
return float

ForwardSpeed public_oe property

public float ForwardSpeed
return float

JumpForce public_oe property

public float JumpForce
return float

RunKey public_oe property

public KeyCode RunKey
return KeyCode

RunMultiplier public_oe property

public float RunMultiplier
return float

SlopeCurveModifier public_oe property

public AnimationCurve,UnityEngine SlopeCurveModifier
return UnityEngine.AnimationCurve

StrafeSpeed public_oe property

public float StrafeSpeed
return float