C# Class UnityStandardAssets.Characters.FirstPerson.RigidbodyFirstPersonController.MovementSettings

Show file Open project: SebLague/Procedural-Landmass-Generation

Public Properties

Property Type Description
BackwardSpeed float
ForwardSpeed float
JumpForce float
RunKey KeyCode
RunMultiplier float
SlopeCurveModifier UnityEngine.AnimationCurve
StrafeSpeed float

Public Methods

Method Description
UpdateDesiredTargetSpeed ( Vector2 input ) : void

Method Details

UpdateDesiredTargetSpeed() public method

public UpdateDesiredTargetSpeed ( Vector2 input ) : void
input Vector2
return void

Property Details

BackwardSpeed public property

public float BackwardSpeed
return float

ForwardSpeed public property

public float ForwardSpeed
return float

JumpForce public property

public float JumpForce
return float

RunKey public property

public KeyCode RunKey
return KeyCode

RunMultiplier public property

public float RunMultiplier
return float

SlopeCurveModifier public property

public AnimationCurve,UnityEngine SlopeCurveModifier
return UnityEngine.AnimationCurve

StrafeSpeed public property

public float StrafeSpeed
return float