C# Class UnityStandardAssets.Characters.FirstPerson.MouseLook

Exibir arquivo Open project: hydrater/Lucid Class Usage Examples

Public Properties

Property Type Description
MaximumX float
MinimumX float
XSensitivity float
YSensitivity float
clampVerticalRotation bool
smooth bool
smoothTime float

Public Methods

Method Description
Init ( Transform character, Transform camera ) : void
LookRotation ( Transform character, Transform camera ) : void

Private Methods

Method Description
ClampRotationAroundXAxis ( Quaternion q ) : Quaternion

Method Details

Init() public method

public Init ( Transform character, Transform camera ) : void
character UnityEngine.Transform
camera UnityEngine.Transform
return void

LookRotation() public method

public LookRotation ( Transform character, Transform camera ) : void
character UnityEngine.Transform
camera UnityEngine.Transform
return void

Property Details

MaximumX public_oe property

public float MaximumX
return float

MinimumX public_oe property

public float MinimumX
return float

XSensitivity public_oe property

public float XSensitivity
return float

YSensitivity public_oe property

public float YSensitivity
return float

clampVerticalRotation public_oe property

public bool clampVerticalRotation
return bool

smooth public_oe property

public bool smooth
return bool

smoothTime public_oe property

public float smoothTime
return float