C# Class UnityStandardAssets.Characters.FirstPerson.MouseLook

Show file Open project: hydrater/Lucid Class Usage Examples

Public Properties

Property Type Description
MaximumX float
MinimumX float
XSensitivity float
YSensitivity float
clampVerticalRotation bool
smooth bool
smoothTime float

Public Methods

Method Description
Init ( Transform character, Transform camera ) : void
LookRotation ( Transform character, Transform camera ) : void

Private Methods

Method Description
ClampRotationAroundXAxis ( Quaternion q ) : Quaternion

Method Details

Init() public method

public Init ( Transform character, Transform camera ) : void
character UnityEngine.Transform
camera UnityEngine.Transform
return void

LookRotation() public method

public LookRotation ( Transform character, Transform camera ) : void
character UnityEngine.Transform
camera UnityEngine.Transform
return void

Property Details

MaximumX public property

public float MaximumX
return float

MinimumX public property

public float MinimumX
return float

XSensitivity public property

public float XSensitivity
return float

YSensitivity public property

public float YSensitivity
return float

clampVerticalRotation public property

public bool clampVerticalRotation
return bool

smooth public property

public bool smooth
return bool

smoothTime public property

public float smoothTime
return float