C# Class Swordening.Initialize

Inheritance: GameState
Exibir arquivo Open project: ArghyV/Peliohjelmointi-s2011

Public Methods

Method Description
Draw ( GameTime gameTime ) : void

Draw the in-game GUI.

Initialize ( SwordeningGame game ) : System
Update ( GameTime gameTime ) : void

Allows the game component to update itself.

Protected Methods

Method Description
LoadContent ( ) : void
ProcessKeyboardInput ( GameTime gameTime ) : void

Reads and processes the input from the keyboard.

ProcessMouseInput ( GameTime gameTime ) : void

Reads and processes the input from the keyboard.

Method Details

Draw() public method

Draw the in-game GUI.
public Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

Initialize() public method

public Initialize ( SwordeningGame game ) : System
game SwordeningGame
return System

LoadContent() protected method

protected LoadContent ( ) : void
return void

ProcessKeyboardInput() protected method

Reads and processes the input from the keyboard.
protected ProcessKeyboardInput ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

ProcessMouseInput() protected method

Reads and processes the input from the keyboard.
protected ProcessMouseInput ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

Update() public method

Allows the game component to update itself.
public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime Provides a snapshot of timing values.
return void