C# Class Some2DRPG.GameObjects.Misc.SpeechBubble

Inheritance: Entity
Exibir arquivo Open project: MichaelAquilina/Some-2D-RPG Class Usage Examples

Public Methods

Method Description
CalculatePosition ( ) : Vector2
LoadContent ( Microsoft.Xna.Framework.Content.ContentManager content ) : void
PostCreate ( GameTime gameTime, GameEngine.TeeEngine engine ) : void
SetText ( string text ) : void
SpeechBubble ( ) : System
SpeechBubble ( Entity owner, string text ) : System
Update ( GameTime gameTime, GameEngine.TeeEngine engine ) : void

Private Methods

Method Description
Construct ( Entity owner, string text ) : void

Method Details

CalculatePosition() public method

public CalculatePosition ( ) : Vector2
return Vector2

LoadContent() public method

public LoadContent ( Microsoft.Xna.Framework.Content.ContentManager content ) : void
content Microsoft.Xna.Framework.Content.ContentManager
return void

PostCreate() public method

public PostCreate ( GameTime gameTime, GameEngine.TeeEngine engine ) : void
gameTime Microsoft.Xna.Framework.GameTime
engine GameEngine.TeeEngine
return void

SetText() public method

public SetText ( string text ) : void
text string
return void

SpeechBubble() public method

public SpeechBubble ( ) : System
return System

SpeechBubble() public method

public SpeechBubble ( Entity owner, string text ) : System
owner Entity
text string
return System

Update() public method

public Update ( GameTime gameTime, GameEngine.TeeEngine engine ) : void
gameTime Microsoft.Xna.Framework.GameTime
engine GameEngine.TeeEngine
return void