C# Class Some2DRPG.GameObjects.Misc.SpeechBubble

Inheritance: Entity
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Méthodes publiques

Méthode Description
CalculatePosition ( ) : Vector2
LoadContent ( Microsoft.Xna.Framework.Content.ContentManager content ) : void
PostCreate ( GameTime gameTime, GameEngine.TeeEngine engine ) : void
SetText ( string text ) : void
SpeechBubble ( ) : System
SpeechBubble ( Entity owner, string text ) : System
Update ( GameTime gameTime, GameEngine.TeeEngine engine ) : void

Private Methods

Méthode Description
Construct ( Entity owner, string text ) : void

Method Details

CalculatePosition() public méthode

public CalculatePosition ( ) : Vector2
Résultat Vector2

LoadContent() public méthode

public LoadContent ( Microsoft.Xna.Framework.Content.ContentManager content ) : void
content Microsoft.Xna.Framework.Content.ContentManager
Résultat void

PostCreate() public méthode

public PostCreate ( GameTime gameTime, GameEngine.TeeEngine engine ) : void
gameTime Microsoft.Xna.Framework.GameTime
engine GameEngine.TeeEngine
Résultat void

SetText() public méthode

public SetText ( string text ) : void
text string
Résultat void

SpeechBubble() public méthode

public SpeechBubble ( ) : System
Résultat System

SpeechBubble() public méthode

public SpeechBubble ( Entity owner, string text ) : System
owner Entity
text string
Résultat System

Update() public méthode

public Update ( GameTime gameTime, GameEngine.TeeEngine engine ) : void
gameTime Microsoft.Xna.Framework.GameTime
engine GameEngine.TeeEngine
Résultat void