Method | Description | |
---|---|---|
Physical3DCubeComponent ( INode node, IPhysicsEngine physicsEngine ) : Jitter.Collision.Shapes |
Method | Description | |
---|---|---|
GetShape ( ITransform localTransform ) : |
protected GetShape ( ITransform localTransform ) : |
||
localTransform | ITransform | |
return |
public Physical3DCubeComponent ( INode node, IPhysicsEngine physicsEngine ) : Jitter.Collision.Shapes | ||
node | INode | |
physicsEngine | IPhysicsEngine | |
return | Jitter.Collision.Shapes |