C# Class Protogame.Physical3DCubeComponent

Inheritance: PhysicalBaseRigidBodyComponent
Mostra file Open project: RedpointGames/Protogame

Public Methods

Method Description
Physical3DCubeComponent ( INode node, IPhysicsEngine physicsEngine ) : Jitter.Collision.Shapes

Protected Methods

Method Description
GetShape ( ITransform localTransform ) : Shape

Method Details

GetShape() protected method

protected GetShape ( ITransform localTransform ) : Shape
localTransform ITransform
return Jitter.Collision.Shapes.Shape

Physical3DCubeComponent() public method

public Physical3DCubeComponent ( INode node, IPhysicsEngine physicsEngine ) : Jitter.Collision.Shapes
node INode
physicsEngine IPhysicsEngine
return Jitter.Collision.Shapes