Method | Description | |
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Draw ( |
Draw the character class... and override the default behavior... take over the entity. Let none of it survive... except all of it.
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FishCharacter ( Vector2 location ) : System |
The constructor for the fish NPC, currently only passes that variables from its constructor to the base classes constructor.
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Update ( |
Update the FEESH
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public Draw ( |
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canvas | An initialized SpriteBatch. | |
return | void |
public FishCharacter ( Vector2 location ) : System | ||
location | Vector2 | The initialize placement of the Fish. |
return | System |
public Update ( |
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gameTime | The game time object for letting you know how old you've gotten since starting the game. | |
gameReference | Another global game reference. | |
return | void |