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OpenMetaverse
AppearanceManager.TextureData
C# Class OpenMetaverse.AppearanceManager.TextureData
Holds a texture assetID and the data needed to bake this layer into an outfit texture. Used to keep track of currently worn textures and baking data
Exibir arquivo
Open project: N3X15/VoxelSim
Class Usage Examples
Public Properties
Property
Type
Description
AlphaMasks
float>.Dictionary
Color
Color4
Texture
AssetTexture
TextureID
UUID
TextureIndex
AvatarTextureIndex
Public Methods
Method
Description
ToString
( ) :
string
Method Details
ToString()
public
method
public
ToString
( ) :
string
return
string
Property Details
AlphaMasks
public_oe property
Collection of alpha masks that needs applying
public
Dictionary
AlphaMasks
return
float>.Dictionary
Color
public_oe property
Tint that should be applied to the texture
public
Color4
Color
return
Color4
Texture
public_oe property
Asset data for the texture
public
AssetTexture
Texture
return
AssetTexture
TextureID
public_oe property
A texture AssetID
public
UUID
TextureID
return
UUID
TextureIndex
public_oe property
Where on avatar does this texture belong
public
AvatarTextureIndex
TextureIndex
return
AvatarTextureIndex