C# Class OpenMetaverse.AppearanceManager.TextureData

Holds a texture assetID and the data needed to bake this layer into an outfit texture. Used to keep track of currently worn textures and baking data
Mostra file Open project: N3X15/VoxelSim Class Usage Examples

Public Properties

Property Type Description
AlphaMasks float>.Dictionary
Color Color4
Texture AssetTexture
TextureID UUID
TextureIndex AvatarTextureIndex

Public Methods

Method Description
ToString ( ) : string

Method Details

ToString() public method

public ToString ( ) : string
return string

Property Details

AlphaMasks public_oe property

Collection of alpha masks that needs applying
public Dictionary AlphaMasks
return float>.Dictionary

Color public_oe property

Tint that should be applied to the texture
public Color4 Color
return Color4

Texture public_oe property

Asset data for the texture
public AssetTexture Texture
return AssetTexture

TextureID public_oe property

A texture AssetID
public UUID TextureID
return UUID

TextureIndex public_oe property

Where on avatar does this texture belong
public AvatarTextureIndex TextureIndex
return AvatarTextureIndex