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OpenMetaverse
AppearanceManager.TextureData
C# Class OpenMetaverse.AppearanceManager.TextureData
Holds a texture assetID and the data needed to bake this layer into an outfit texture. Used to keep track of currently worn textures and baking data
Show file
Open project: N3X15/VoxelSim
Class Usage Examples
Public Properties
Property
Type
Description
AlphaMasks
float>.Dictionary
Color
Color4
Texture
AssetTexture
TextureID
UUID
TextureIndex
AvatarTextureIndex
Public Methods
Method
Description
ToString
( ) :
string
Method Details
ToString()
public
method
public
ToString
( ) :
string
return
string
Property Details
AlphaMasks
public property
Collection of alpha masks that needs applying
public
Dictionary
AlphaMasks
return
float>.Dictionary
Color
public property
Tint that should be applied to the texture
public
Color4
Color
return
Color4
Texture
public property
Asset data for the texture
public
AssetTexture
Texture
return
AssetTexture
TextureID
public property
A texture AssetID
public
UUID
TextureID
return
UUID
TextureIndex
public property
Where on avatar does this texture belong
public
AvatarTextureIndex
TextureIndex
return
AvatarTextureIndex