C# Class GameTool.Class.GameObject

Exibir arquivo Open project: NHNNEXT/2014-01-HUDIGAME-skyLab Class Usage Examples

Public Methods

Method Description
DrawBoundingBox ( ) : void
DrawObject ( ) : void
GameObject ( string fileName ) : System
SetScale ( float scale ) : void
init ( Device &d3dDevice ) : void
setCollisionBox ( ) : void
setCollisionBox ( float axisLenX, float axisLenY, float axisLenZ ) : void

Private Methods

Method Description
ClearMesh ( ) : void
DrawMesh ( Mesh mesh, Material meshmaterials, Texture meshtextures ) : void
LoadMesh ( string filenameWithPath, Mesh &mesh, Material &meshmaterials, Texture &meshtextures ) : void

Method Details

DrawBoundingBox() public method

public DrawBoundingBox ( ) : void
return void

DrawObject() public method

public DrawObject ( ) : void
return void

GameObject() public method

public GameObject ( string fileName ) : System
fileName string
return System

SetScale() public method

public SetScale ( float scale ) : void
scale float
return void

init() public method

public init ( Device &d3dDevice ) : void
d3dDevice Device
return void

setCollisionBox() public method

public setCollisionBox ( ) : void
return void

setCollisionBox() public method

public setCollisionBox ( float axisLenX, float axisLenY, float axisLenZ ) : void
axisLenX float
axisLenY float
axisLenZ float
return void