C# Class GILES.Serialization.pb_SceneNode

Inheritance: ISerializable
Exibir arquivo Open project: procore3d/giles

Public Properties

Property Type Description
children List
components List
metadata GILES.pb_MetaData
name string
transform pb_Transform

Public Methods

Method Description
GetObjectData ( SerializationInfo info, StreamingContext context ) : void
ToGameObject ( ) : GameObject
pb_SceneNode ( ) : UnityEngine
pb_SceneNode ( GameObject root ) : UnityEngine
pb_SceneNode ( SerializationInfo info, StreamingContext context ) : UnityEngine

Method Details

GetObjectData() public method

public GetObjectData ( SerializationInfo info, StreamingContext context ) : void
info System.Runtime.Serialization.SerializationInfo
context System.Runtime.Serialization.StreamingContext
return void

ToGameObject() public method

public ToGameObject ( ) : GameObject
return UnityEngine.GameObject

pb_SceneNode() public method

public pb_SceneNode ( ) : UnityEngine
return UnityEngine

pb_SceneNode() public method

public pb_SceneNode ( GameObject root ) : UnityEngine
root UnityEngine.GameObject
return UnityEngine

pb_SceneNode() public method

public pb_SceneNode ( SerializationInfo info, StreamingContext context ) : UnityEngine
info System.Runtime.Serialization.SerializationInfo
context System.Runtime.Serialization.StreamingContext
return UnityEngine

Property Details

children public_oe property

public List children
return List

components public_oe property

public List components
return List

metadata public_oe property

public pb_MetaData,GILES metadata
return GILES.pb_MetaData

name public_oe property

public string name
return string

transform public_oe property

public pb_Transform transform
return pb_Transform