C# Class GILES.Serialization.pb_SceneNode

Inheritance: ISerializable
Afficher le fichier Open project: procore3d/giles

Méthodes publiques

Свойство Type Description
children List
components List
metadata GILES.pb_MetaData
name string
transform pb_Transform

Méthodes publiques

Méthode Description
GetObjectData ( SerializationInfo info, StreamingContext context ) : void
ToGameObject ( ) : GameObject
pb_SceneNode ( ) : UnityEngine
pb_SceneNode ( GameObject root ) : UnityEngine
pb_SceneNode ( SerializationInfo info, StreamingContext context ) : UnityEngine

Method Details

GetObjectData() public méthode

public GetObjectData ( SerializationInfo info, StreamingContext context ) : void
info System.Runtime.Serialization.SerializationInfo
context System.Runtime.Serialization.StreamingContext
Résultat void

ToGameObject() public méthode

public ToGameObject ( ) : GameObject
Résultat UnityEngine.GameObject

pb_SceneNode() public méthode

public pb_SceneNode ( ) : UnityEngine
Résultat UnityEngine

pb_SceneNode() public méthode

public pb_SceneNode ( GameObject root ) : UnityEngine
root UnityEngine.GameObject
Résultat UnityEngine

pb_SceneNode() public méthode

public pb_SceneNode ( SerializationInfo info, StreamingContext context ) : UnityEngine
info System.Runtime.Serialization.SerializationInfo
context System.Runtime.Serialization.StreamingContext
Résultat UnityEngine

Property Details

children public_oe property

public List children
Résultat List

components public_oe property

public List components
Résultat List

metadata public_oe property

public pb_MetaData,GILES metadata
Résultat GILES.pb_MetaData

name public_oe property

public string name
Résultat string

transform public_oe property

public pb_Transform transform
Résultat pb_Transform