Method | Description | |
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Form1 ( ) : System | ||
OnDestroyed ( ) : void |
When the window is destroyed, we want to make sure the stop the camera.
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OnJoystickDispatch ( |
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OnKeyDown ( |
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OnKeyUp ( |
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OnMouseWheel ( |
Method | Description | |
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Main ( ) : void | ||
OnFrameReceived ( object sender, |
Whenever a frame is received from the camera, this routine is called.
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ResetCamera ( ) : void |
public OnJoystickDispatch ( |
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dispatcher | ||
time | double | |
dispatchParams | object | |
return | void |
public OnKeyDown ( |
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ke | ||
return | void |
public OnKeyUp ( |
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ke | ||
return | void |
public OnMouseWheel ( |
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e | ||
return | void |