메소드 | 설명 | |
---|---|---|
Form1 ( ) : System | ||
OnDestroyed ( ) : void |
When the window is destroyed, we want to make sure the stop the camera.
|
|
OnJoystickDispatch ( |
||
OnKeyDown ( |
||
OnKeyUp ( |
||
OnMouseWheel ( |
메소드 | 설명 | |
---|---|---|
Main ( ) : void | ||
OnFrameReceived ( object sender, |
Whenever a frame is received from the camera, this routine is called.
|
|
ResetCamera ( ) : void |
public OnJoystickDispatch ( |
||
dispatcher | ||
time | double | |
dispatchParams | object | |
리턴 | void |
public OnKeyDown ( |
||
ke | ||
리턴 | void |
public OnKeyUp ( |
||
ke | ||
리턴 | void |
public OnMouseWheel ( |
||
e | ||
리턴 | void |