C# Class GDIVideo.Form1

Inheritance: Window
Afficher le fichier Open project: Wiladams/NewTOAPIA

Méthodes publiques

Méthode Description
Form1 ( ) : System
OnDestroyed ( ) : void

When the window is destroyed, we want to make sure the stop the camera.

OnJoystickDispatch ( TimedDispatcher dispatcher, double time, object dispatchParams ) : void
OnKeyDown ( KeyboardActivityArgs ke ) : void
OnKeyUp ( KeyboardActivityArgs ke ) : void
OnMouseWheel ( MouseActivityArgs e ) : void

Private Methods

Méthode Description
Main ( ) : void
OnFrameReceived ( object sender, CameraEventArgs camEvent ) : void

Whenever a frame is received from the camera, this routine is called.

ResetCamera ( ) : void

Method Details

Form1() public méthode

public Form1 ( ) : System
Résultat System

OnDestroyed() public méthode

When the window is destroyed, we want to make sure the stop the camera.
public OnDestroyed ( ) : void
Résultat void

OnJoystickDispatch() public méthode

public OnJoystickDispatch ( TimedDispatcher dispatcher, double time, object dispatchParams ) : void
dispatcher NewTOAPIA.Kernel.TimedDispatcher
time double
dispatchParams object
Résultat void

OnKeyDown() public méthode

public OnKeyDown ( KeyboardActivityArgs ke ) : void
ke NewTOAPIA.UI.KeyboardActivityArgs
Résultat void

OnKeyUp() public méthode

public OnKeyUp ( KeyboardActivityArgs ke ) : void
ke NewTOAPIA.UI.KeyboardActivityArgs
Résultat void

OnMouseWheel() public méthode

public OnMouseWheel ( MouseActivityArgs e ) : void
e NewTOAPIA.UI.MouseActivityArgs
Résultat void