C# Class FrameTrapped.Input.Models.InputCommandModel

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Public Properties

Property Type Description
DirectionState DirectionStateEnum
HardKick ButtonStateEnum
HardPunch ButtonStateEnum
LightKick ButtonStateEnum
LightPunch ButtonStateEnum
MediumKick ButtonStateEnum
MediumPunch ButtonStateEnum

Public Methods

Method Description
InputCommandModel ( ) : System.Collections.Generic
ToInputsPressedArray ( ) : Input[]

Converts the current SF4InputState into an InputsArray of pressed buttons.

ToInputsReleasedArray ( ) : Input[]

Converts the current SF4InputState into an InputsArray of released buttons.

Method Details

InputCommandModel() public method

public InputCommandModel ( ) : System.Collections.Generic
return System.Collections.Generic

ToInputsPressedArray() public method

Converts the current SF4InputState into an InputsArray of pressed buttons.
public ToInputsPressedArray ( ) : Input[]
return Input[]

ToInputsReleasedArray() public method

Converts the current SF4InputState into an InputsArray of released buttons.
public ToInputsReleasedArray ( ) : Input[]
return Input[]

Property Details

DirectionState public_oe property

public DirectionStateEnum DirectionState
return DirectionStateEnum

HardKick public_oe property

public ButtonStateEnum HardKick
return ButtonStateEnum

HardPunch public_oe property

public ButtonStateEnum HardPunch
return ButtonStateEnum

LightKick public_oe property

public ButtonStateEnum LightKick
return ButtonStateEnum

LightPunch public_oe property

public ButtonStateEnum LightPunch
return ButtonStateEnum

MediumKick public_oe property

public ButtonStateEnum MediumKick
return ButtonStateEnum

MediumPunch public_oe property

public ButtonStateEnum MediumPunch
return ButtonStateEnum