C# Class FrameTrapped.Input.Models.InputCommandModel

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Public Properties

Property Type Description
DirectionState DirectionStateEnum
HardKick ButtonStateEnum
HardPunch ButtonStateEnum
LightKick ButtonStateEnum
LightPunch ButtonStateEnum
MediumKick ButtonStateEnum
MediumPunch ButtonStateEnum

Public Methods

Method Description
InputCommandModel ( ) : System.Collections.Generic
ToInputsPressedArray ( ) : Input[]

Converts the current SF4InputState into an InputsArray of pressed buttons.

ToInputsReleasedArray ( ) : Input[]

Converts the current SF4InputState into an InputsArray of released buttons.

Method Details

InputCommandModel() public method

public InputCommandModel ( ) : System.Collections.Generic
return System.Collections.Generic

ToInputsPressedArray() public method

Converts the current SF4InputState into an InputsArray of pressed buttons.
public ToInputsPressedArray ( ) : Input[]
return Input[]

ToInputsReleasedArray() public method

Converts the current SF4InputState into an InputsArray of released buttons.
public ToInputsReleasedArray ( ) : Input[]
return Input[]

Property Details

DirectionState public property

public DirectionStateEnum DirectionState
return DirectionStateEnum

HardKick public property

public ButtonStateEnum HardKick
return ButtonStateEnum

HardPunch public property

public ButtonStateEnum HardPunch
return ButtonStateEnum

LightKick public property

public ButtonStateEnum LightKick
return ButtonStateEnum

LightPunch public property

public ButtonStateEnum LightPunch
return ButtonStateEnum

MediumKick public property

public ButtonStateEnum MediumKick
return ButtonStateEnum

MediumPunch public property

public ButtonStateEnum MediumPunch
return ButtonStateEnum