C# Class UIEvents, RoverGame

Inheritance: MonoBehaviour
Exibir arquivo Open project: Stumpstump/RoverGame Class Usage Examples

Public Methods

Method Description
AwesomeDialogNextButtonEvent ( ) : void
ChangeEffectsLevel ( Slider, slider ) : void
ChangeMusicLevel ( Slider, slider ) : void
ExitConfirmDialogEvent ( GameObject value ) : void
GameBackButtonEvent ( ) : void
GameNextButtonEvent ( ) : void
GameRefreshButtonEvent ( ) : void
LevelButtonEvent ( Object value ) : void
LoadGameScene ( ) : void
LoadHowToPlayScene ( ) : void
LoadLevelsScene ( ) : void
LoadMainScene ( ) : void
LoadMissionsScene ( ) : void
LoadOptionsScene ( ) : void
MissionButtonEvent ( Object value ) : void
ResetGameConfirmDialogEvent ( GameObject value ) : void
ShowExitConfirmDialog ( ) : void
ShowResetGameConfirmDialog ( ) : void

Private Methods

Method Description
LoadSceneAsync ( string sceneName ) : IEnumerator

Loads the scene Async.

Method Details

AwesomeDialogNextButtonEvent() public method

public AwesomeDialogNextButtonEvent ( ) : void
return void

ChangeEffectsLevel() public method

public ChangeEffectsLevel ( Slider, slider ) : void
slider Slider,
return void

ChangeMusicLevel() public method

public ChangeMusicLevel ( Slider, slider ) : void
slider Slider,
return void

ExitConfirmDialogEvent() public method

public ExitConfirmDialogEvent ( GameObject value ) : void
value GameObject
return void

GameBackButtonEvent() public method

public GameBackButtonEvent ( ) : void
return void

GameNextButtonEvent() public method

public GameNextButtonEvent ( ) : void
return void

GameRefreshButtonEvent() public method

public GameRefreshButtonEvent ( ) : void
return void

LevelButtonEvent() public method

public LevelButtonEvent ( Object value ) : void
value Object
return void

LoadGameScene() public method

public LoadGameScene ( ) : void
return void

LoadHowToPlayScene() public method

public LoadHowToPlayScene ( ) : void
return void

LoadLevelsScene() public method

public LoadLevelsScene ( ) : void
return void

LoadMainScene() public method

public LoadMainScene ( ) : void
return void

LoadMissionsScene() public method

public LoadMissionsScene ( ) : void
return void

LoadOptionsScene() public method

public LoadOptionsScene ( ) : void
return void

MissionButtonEvent() public method

public MissionButtonEvent ( Object value ) : void
value Object
return void

ResetGameConfirmDialogEvent() public method

public ResetGameConfirmDialogEvent ( GameObject value ) : void
value GameObject
return void

ShowExitConfirmDialog() public method

public ShowExitConfirmDialog ( ) : void
return void

ShowResetGameConfirmDialog() public method

public ShowResetGameConfirmDialog ( ) : void
return void