Method | Description | |
---|---|---|
AwesomeDialogNextButtonEvent ( ) : void | ||
ChangeEffectsLevel ( Slider, slider ) : void | ||
ChangeMusicLevel ( Slider, slider ) : void | ||
ExitConfirmDialogEvent ( GameObject value ) : void | ||
GameBackButtonEvent ( ) : void | ||
GameNextButtonEvent ( ) : void | ||
GameRefreshButtonEvent ( ) : void | ||
LevelButtonEvent ( Object value ) : void | ||
LoadGameScene ( ) : void | ||
LoadHowToPlayScene ( ) : void | ||
LoadLevelsScene ( ) : void | ||
LoadMainScene ( ) : void | ||
LoadMissionsScene ( ) : void | ||
LoadOptionsScene ( ) : void | ||
MissionButtonEvent ( Object value ) : void | ||
ResetGameConfirmDialogEvent ( GameObject value ) : void | ||
ShowExitConfirmDialog ( ) : void | ||
ShowResetGameConfirmDialog ( ) : void |
Method | Description | |
---|---|---|
LoadSceneAsync ( string sceneName ) : IEnumerator |
Loads the scene Async.
|
public AwesomeDialogNextButtonEvent ( ) : void | ||
return | void |
public ChangeEffectsLevel ( Slider, slider ) : void | ||
slider | Slider, | |
return | void |
public ChangeMusicLevel ( Slider, slider ) : void | ||
slider | Slider, | |
return | void |
public ExitConfirmDialogEvent ( GameObject value ) : void | ||
value | GameObject | |
return | void |
public LevelButtonEvent ( Object value ) : void | ||
value | Object | |
return | void |
public MissionButtonEvent ( Object value ) : void | ||
value | Object | |
return | void |
public ResetGameConfirmDialogEvent ( GameObject value ) : void | ||
value | GameObject | |
return | void |