Property | Type | Description | |
---|---|---|---|
BadConnectionColor | Color | ||
BaseServer | Server, | ||
BaseSkin | |||
ConnectingServerHostname | string | ||
CurrentVersionID | int | ||
DevelopmentMode | bool | ||
GoodConnectionColor | Color | ||
ListedMaps | string[] | ||
MainCamera | GameObject | ||
MouseSensitivityCurve |
Property | Type | Description | |
---|---|---|---|
ConnectToExternalListedServer | void | ||
ConnectToRandomServer | void | ||
DrawLoginWindow | void | ||
DrawMasterServerInput | void | ||
DrawServerList | void | ||
GetRandomMapName | string | ||
ReceiveMasterListChanged | void | ||
ReceiveMasterListFetchError | void | ||
ReceiveServerMessage | void | ||
RemoveSpecialCharacters | string | ||
TryNewMasterServer | void |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
Connect ( RunMode mode ) : void | ||
OnDestroy ( ) : void | ||
OnGUI ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void | ||
uLink_OnDisconnectedFromServer ( uLink error ) : void | ||
uLink_OnFailedToConnect ( uLink error ) : void | ||
uLink_OnServerInitialized ( ) : void | ||
uLink_OnServerUninitialized ( uLink error ) : void |
Method | Description | |
---|---|---|
ConnectToExternalListedServer ( |
||
ConnectToRandomServer ( ) : void | ||
DrawLoginWindow ( int id ) : void | ||
DrawMasterServerInput ( int id ) : void | ||
DrawServerList ( int id ) : void | ||
GetRandomMapName ( ) : string | ||
ReceiveMasterListChanged ( ) : void | ||
ReceiveMasterListFetchError ( string message ) : void | ||
ReceiveServerMessage ( string text ) : void | ||
RemoveSpecialCharacters ( string str ) : string | ||
TryNewMasterServer ( ) : void |
public uLink_OnDisconnectedFromServer ( uLink error ) : void | ||
error | uLink | |
return | void |
public uLink_OnFailedToConnect ( uLink error ) : void | ||
error | uLink | |
return | void |
public uLink_OnServerUninitialized ( uLink error ) : void | ||
error | uLink | |
return | void |