C# Class RadiusModifier, TheUnseen

Inheritance: Pathfinding.MonoModifier
Exibir arquivo Open project: henryj41043/TheUnseen

Public Properties

Property Type Description
detail float
radius float

Public Methods

Method Description
Apply ( List vs ) : List
Apply ( Path p, ModifierData source ) : void

Private Methods

Method Description
AddComp ( UnityEditor command ) : void
CalculateCircleInner ( Vector3 p1, Vector3 p2, float r1, float r2, float &a, float &sigma ) : bool
CalculateCircleOuter ( Vector3 p1, Vector3 p2, float r1, float r2, float &a, float &sigma ) : bool
CalculateTangentType ( Vector3 p1, Vector3 p2, Vector3 p3, Vector3 p4 ) : TangentType
CalculateTangentTypeSimple ( Vector3 p1, Vector3 p2, Vector3 p3 ) : TangentType
DrawCircle ( Vector3 p1, float rad, Color col, float start, float end = (float)Math.PI*2.0f ) : void

Method Details

Apply() public method

public Apply ( List vs ) : List
vs List
return List

Apply() public method

public Apply ( Path p, ModifierData source ) : void
p Path
source ModifierData
return void

Property Details

detail public_oe property

public float detail
return float

radius public_oe property

public float radius
return float