Method |
Description |
|
AddComp ( UnityEditor command ) : void |
|
|
CalculateCircleInner ( Vector3 p1, Vector3 p2, float r1, float r2, float &a, float &sigma ) : bool |
|
|
CalculateCircleOuter ( Vector3 p1, Vector3 p2, float r1, float r2, float &a, float &sigma ) : bool |
|
|
CalculateTangentType ( Vector3 p1, Vector3 p2, Vector3 p3, Vector3 p4 ) : TangentType |
|
|
CalculateTangentTypeSimple ( Vector3 p1, Vector3 p2, Vector3 p3 ) : TangentType |
|
|
DrawCircle ( Vector3 p1, float rad, Color col, float start, float end = (float)Math.PI*2.0f ) : void |
|
|