C# Class Interface_MainMenu, BigDogs

Inheritance: MonoBehaviour
Exibir arquivo Open project: ChrisMaire/BigDogs Class Usage Examples

Public Properties

Property Type Description
groupLevelSelect UnityEngine.CanvasGroup
groupSplashScreen UnityEngine.CanvasGroup
groupTitle UnityEngine.CanvasGroup
m_animator Animator
m_events EventSystem
m_levelNumber LevelNumberMessenger,
m_levelSelectBackButton Button
m_levelSelectBestTimes List
m_levelSelectButtons Button[]
m_levelSelector int
m_menuInputDelayTime float
m_menuInputReady bool
m_menuInputTimer float
m_menuSelectButtons Button[]
m_menuSelector int
m_state MenuState,
m_transitioning bool

Public Methods

Method Description
Awake ( ) : void
ChangeMenuSelector ( string dir ) : IEnumerator
GoLevelSelect ( ) : void
GoMainMenu ( ) : void
MenuTransitionLevelSelect ( ) : IEnumerator
MenuTransitionMainMenu ( bool fromLS ) : IEnumerator
Quit ( ) : void
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
FadeSplash ( ) : IEnumerator
QuitGame ( ) : IEnumerator
StartGame ( ) : IEnumerator

Method Details

Awake() public method

public Awake ( ) : void
return void

ChangeMenuSelector() public method

public ChangeMenuSelector ( string dir ) : IEnumerator
dir string
return IEnumerator

GoLevelSelect() public method

public GoLevelSelect ( ) : void
return void

GoMainMenu() public method

public GoMainMenu ( ) : void
return void

MenuTransitionLevelSelect() public method

public MenuTransitionLevelSelect ( ) : IEnumerator
return IEnumerator

MenuTransitionMainMenu() public method

public MenuTransitionMainMenu ( bool fromLS ) : IEnumerator
fromLS bool
return IEnumerator

Quit() public method

public Quit ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

groupLevelSelect public_oe property

public CanvasGroup,UnityEngine groupLevelSelect
return UnityEngine.CanvasGroup

groupSplashScreen public_oe property

public CanvasGroup,UnityEngine groupSplashScreen
return UnityEngine.CanvasGroup

groupTitle public_oe property

public CanvasGroup,UnityEngine groupTitle
return UnityEngine.CanvasGroup

m_animator public_oe property

public Animator m_animator
return Animator

m_events public_oe property

public EventSystem m_events
return EventSystem

m_levelNumber public_oe property

public LevelNumberMessenger, m_levelNumber
return LevelNumberMessenger,

m_levelSelectBackButton public_oe property

public Button m_levelSelectBackButton
return Button

m_levelSelectBestTimes public_oe property

public List m_levelSelectBestTimes
return List

m_levelSelectButtons public_oe property

public Button[] m_levelSelectButtons
return Button[]

m_levelSelector public_oe property

public int m_levelSelector
return int

m_menuInputDelayTime public_oe property

public float m_menuInputDelayTime
return float

m_menuInputReady public_oe property

public bool m_menuInputReady
return bool

m_menuInputTimer public_oe property

public float m_menuInputTimer
return float

m_menuSelectButtons public_oe property

public Button[] m_menuSelectButtons
return Button[]

m_menuSelector public_oe property

public int m_menuSelector
return int

m_state public_oe property

public MenuState, m_state
return MenuState,

m_transitioning public_oe property

public bool m_transitioning
return bool