Свойство | Type | Description | |
---|---|---|---|
groupLevelSelect | |||
groupSplashScreen | |||
groupTitle | |||
m_animator | Animator | ||
m_events | EventSystem | ||
m_levelNumber | LevelNumberMessenger, | ||
m_levelSelectBackButton | Button | ||
m_levelSelectBestTimes | List |
||
m_levelSelectButtons | Button[] | ||
m_levelSelector | int | ||
m_menuInputDelayTime | float | ||
m_menuInputReady | bool | ||
m_menuInputTimer | float | ||
m_menuSelectButtons | Button[] | ||
m_menuSelector | int | ||
m_state | MenuState, | ||
m_transitioning | bool |
Méthode | Description | |
---|---|---|
Awake ( ) : void | ||
ChangeMenuSelector ( string dir ) : IEnumerator | ||
GoLevelSelect ( ) : void | ||
GoMainMenu ( ) : void | ||
MenuTransitionLevelSelect ( ) : IEnumerator | ||
MenuTransitionMainMenu ( bool fromLS ) : IEnumerator | ||
Quit ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void |
Méthode | Description | |
---|---|---|
FadeSplash ( ) : IEnumerator | ||
QuitGame ( ) : IEnumerator | ||
StartGame ( ) : IEnumerator |
public ChangeMenuSelector ( string dir ) : IEnumerator | ||
dir | string | |
Résultat | IEnumerator |
public MenuTransitionLevelSelect ( ) : IEnumerator | ||
Résultat | IEnumerator |
public MenuTransitionMainMenu ( bool fromLS ) : IEnumerator | ||
fromLS | bool | |
Résultat | IEnumerator |
public CanvasGroup,UnityEngine groupLevelSelect | ||
Résultat |
public CanvasGroup,UnityEngine groupSplashScreen | ||
Résultat |
public CanvasGroup,UnityEngine groupTitle | ||
Résultat |
public LevelNumberMessenger, m_levelNumber | ||
Résultat | LevelNumberMessenger, |