C# Class GraveyardLanternLogic, Hellbound

Logic to pick up and use the player lantern By Arvid Backman
Inheritance: MonoBehaviour
Exibir arquivo Open project: Backman/Hellbound

Public Properties

Property Type Description
m_Intensity float

Public Methods

Method Description
pickUpLantern ( GameObject obj, bool tr ) : void

Private Methods

Method Description
Start ( ) : void

Method Details

pickUpLantern() public method

public pickUpLantern ( GameObject obj, bool tr ) : void
obj GameObject
tr bool
return void

Property Details

m_Intensity public_oe property

public float m_Intensity
return float