C# Class GraveyardLanternLogic, Hellbound

Logic to pick up and use the player lantern By Arvid Backman
Inheritance: MonoBehaviour
Afficher le fichier Open project: Backman/Hellbound

Méthodes publiques

Свойство Type Description
m_Intensity float

Méthodes publiques

Méthode Description
pickUpLantern ( GameObject obj, bool tr ) : void

Private Methods

Méthode Description
Start ( ) : void

Method Details

pickUpLantern() public méthode

public pickUpLantern ( GameObject obj, bool tr ) : void
obj GameObject
tr bool
Résultat void

Property Details

m_Intensity public_oe property

public float m_Intensity
Résultat float