Property | Type | Description | |
---|---|---|---|
center | Transform | ||
firedGrapple | GameObject | ||
grappleArm | Transform | ||
grapples | GameObject[] |
Method | Description | |
---|---|---|
ApplyColors ( float f ) : void | ||
Attach ( ) : void | ||
Death ( ) : void | ||
Disconnect ( ) : void | ||
Disconnect ( bool force ) : void | ||
NotDeath ( ) : void | ||
Reset ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void | ||
fire ( ) : void | ||
isAttached ( ) : bool | ||
mouseRelease ( ) : void |