C# Class EnemyRanged

Inheritance: MonoBehaviour
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Public Properties

Property Type Description
PositionOffset Vector3
attackTime float
detectionRadius float
projDamage int
projSpeed float
projectile GameObject

Public Methods

Method Description
Start ( ) : void
Update ( ) : void

Method Details

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

PositionOffset public_oe property

public Vector3 PositionOffset
return Vector3

attackTime public_oe property

public float attackTime
return float

detectionRadius public_oe property

public float detectionRadius
return float

projDamage public_oe property

public int projDamage
return int

projSpeed public_oe property

public float projSpeed
return float

projectile public_oe property

public GameObject projectile
return GameObject