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EnemyRanged
C# Class EnemyRanged
Inheritance:
MonoBehaviour
Datei anzeigen
Open project: Aerolith-Studios/White-Collar
Class Usage Examples
Public Properties
Property
Type
Description
PositionOffset
Vector3
attackTime
float
detectionRadius
float
projDamage
int
projSpeed
float
projectile
GameObject
Public Methods
Method
Description
Start
( ) :
void
Update
( ) :
void
Method Details
Start()
public
method
public
Start
( ) :
void
return
void
Update()
public
method
public
Update
( ) :
void
return
void
Property Details
PositionOffset
public_oe property
public
Vector3
PositionOffset
return
Vector3
attackTime
public_oe property
public
float
attackTime
return
float
detectionRadius
public_oe property
public
float
detectionRadius
return
float
projDamage
public_oe property
public
int
projDamage
return
int
projSpeed
public_oe property
public
float
projSpeed
return
float
projectile
public_oe property
public
GameObject
projectile
return
GameObject