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EnemyRanged
C# Class EnemyRanged
Inheritance:
MonoBehaviour
Show file
Open project: Aerolith-Studios/White-Collar
Class Usage Examples
Public Properties
Property
Type
Description
PositionOffset
Vector3
attackTime
float
detectionRadius
float
projDamage
int
projSpeed
float
projectile
GameObject
Public Methods
Method
Description
Start
( ) :
void
Update
( ) :
void
Method Details
Start()
public
method
public
Start
( ) :
void
return
void
Update()
public
method
public
Update
( ) :
void
return
void
Property Details
PositionOffset
public property
public
Vector3
PositionOffset
return
Vector3
attackTime
public property
public
float
attackTime
return
float
detectionRadius
public property
public
float
detectionRadius
return
float
projDamage
public property
public
int
projDamage
return
int
projSpeed
public property
public
float
projSpeed
return
float
projectile
public property
public
GameObject
projectile
return
GameObject