C# Class EnemyRanged

Inheritance: MonoBehaviour
Show file Open project: Aerolith-Studios/White-Collar Class Usage Examples

Public Properties

Property Type Description
PositionOffset Vector3
attackTime float
detectionRadius float
projDamage int
projSpeed float
projectile GameObject

Public Methods

Method Description
Start ( ) : void
Update ( ) : void

Method Details

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

PositionOffset public property

public Vector3 PositionOffset
return Vector3

attackTime public property

public float attackTime
return float

detectionRadius public property

public float detectionRadius
return float

projDamage public property

public int projDamage
return int

projSpeed public property

public float projSpeed
return float

projectile public property

public GameObject projectile
return GameObject