C# Class Deathmatch, WaitingForHorus

Inheritance: GameMode
Exibir arquivo Open project: merveilles/WaitingForHorus Class Usage Examples

Public Methods

Method Description
Awake ( ) : void
EndRoundNow ( ) : void
OnDestroy ( ) : void
ReceiveMapChanged ( ) : void
Start ( ) : void
StartRound ( ) : void
Update ( ) : void

Private Methods

Method Description
DisplayRoundOptions ( ) : void
PresenceListenerWantsRespawnFor ( PlayerPresence, presence ) : void
ReceiveCommandEntered ( string command, string args ) : void
ReceivePlayerDied ( PlayerScript, deadPlayerScript, PlayerPresence, instigator ) : void
ReceivePlayerSpawned ( PlayerScript, newPlayerScript ) : void
ReceivePresenceAdded ( PlayerPresence, newPlayerPresence ) : void
ReceivePresenceRemoved ( PlayerPresence, removedPlayerPresence ) : void
SetupPresenceListener ( PlayerPresence, presence ) : void
StartAfterReceivingServer ( ) : void
TryChangeLevel ( string levelName ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

EndRoundNow() public method

public EndRoundNow ( ) : void
return void

OnDestroy() public method

public OnDestroy ( ) : void
return void

ReceiveMapChanged() public method

public ReceiveMapChanged ( ) : void
return void

Start() public method

public Start ( ) : void
return void

StartRound() public method

public StartRound ( ) : void
return void

Update() public method

public Update ( ) : void
return void