UnityRose.File |
UnityRose.Formats |
UnityRose.Game |
이름 | 설명 |
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BindPoses | |
Cache | This class is used to cache resources that are used most commonly in the current map |
CacheItem | |
CharModel | |
CharSelectUI | |
Equip | |
PlayerController | |
ResourceManager | This singleton class loads common resources into memory for quick access. Avoids having to reload certain resources that are almost always needed. For example ZSC files, every time a piece of armor is equipped or appears on another player. TODO: This class should be improved to cache most common equipment. |
Stats |