프로퍼티 | 타입 | 설명 |
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메소드 | 설명 | |
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CharModel ( ) : System.Collections | ||
CharModel ( GenderType gender ) : System.Collections | ||
CharModel ( GenderType gender, WeaponType weapon ) : System.Collections | ||
CharModel ( string name ) : System.Collections | ||
CharModel ( string name, GenderType gender ) : System.Collections | ||
CharModel ( string name, GenderType gender, WeaponType weapon ) : System.Collections | ||
CharModel ( string name, GenderType gender, WeaponType weapon, Job1Type job1, Job2Type job2, int level ) : System.Collections | ||
CharModel ( string name, GenderType gender, WeaponType weapon, Job1Type job1, Job2Type job2, int level, |
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CharModel ( string name, GenderType gender, WeaponType weapon, Job1Type job1, Job2Type job2, int level, |
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LoadModel ( string name, GenderType gender, WeaponType weapon, Job1Type job1, Job2Type job2, int level, |
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changeID ( BodyPartType bodyPart, int id ) : void |
public CharModel ( GenderType gender ) : System.Collections | ||
gender | GenderType | |
리턴 | System.Collections |
public CharModel ( GenderType gender, WeaponType weapon ) : System.Collections | ||
gender | GenderType | |
weapon | WeaponType | |
리턴 | System.Collections |
public CharModel ( string name ) : System.Collections | ||
name | string | |
리턴 | System.Collections |
public CharModel ( string name, GenderType gender ) : System.Collections | ||
name | string | |
gender | GenderType | |
리턴 | System.Collections |
public CharModel ( string name, GenderType gender, WeaponType weapon ) : System.Collections | ||
name | string | |
gender | GenderType | |
weapon | WeaponType | |
리턴 | System.Collections |
public CharModel ( string name, GenderType gender, WeaponType weapon, Job1Type job1, Job2Type job2, int level ) : System.Collections | ||
name | string | |
gender | GenderType | |
weapon | WeaponType | |
job1 | Job1Type | |
job2 | Job2Type | |
level | int | |
리턴 | System.Collections |
public CharModel ( string name, GenderType gender, WeaponType weapon, Job1Type job1, Job2Type job2, int level, |
||
name | string | |
gender | GenderType | |
weapon | WeaponType | |
job1 | Job1Type | |
job2 | Job2Type | |
level | int | |
pos | ||
리턴 | System.Collections |
public CharModel ( string name, GenderType gender, WeaponType weapon, Job1Type job1, Job2Type job2, int level, |
||
name | string | |
gender | GenderType | |
weapon | WeaponType | |
job1 | Job1Type | |
job2 | Job2Type | |
level | int | |
pos | ||
stats | ||
리턴 | System.Collections |
public LoadModel ( string name, GenderType gender, WeaponType weapon, Job1Type job1, Job2Type job2, int level, |
||
name | string | |
gender | GenderType | |
weapon | WeaponType | |
job1 | Job1Type | |
job2 | Job2Type | |
level | int | |
pos | ||
stats | ||
equip | ||
리턴 | void |
public changeID ( BodyPartType bodyPart, int id ) : void | ||
bodyPart | BodyPartType | |
id | int | |
리턴 | void |