C# Class UnityRose.CharModel

Show file Open project: osROSE/UnityRose Class Usage Examples

Private Properties

Property Type Description

Public Methods

Method Description
CharModel ( ) : System.Collections
CharModel ( GenderType gender ) : System.Collections
CharModel ( GenderType gender, WeaponType weapon ) : System.Collections
CharModel ( string name ) : System.Collections
CharModel ( string name, GenderType gender ) : System.Collections
CharModel ( string name, GenderType gender, WeaponType weapon ) : System.Collections
CharModel ( string name, GenderType gender, WeaponType weapon, Job1Type job1, Job2Type job2, int level ) : System.Collections
CharModel ( string name, GenderType gender, WeaponType weapon, Job1Type job1, Job2Type job2, int level, Vector3 pos ) : System.Collections
CharModel ( string name, GenderType gender, WeaponType weapon, Job1Type job1, Job2Type job2, int level, Vector3 pos, Stats stats ) : System.Collections
LoadModel ( string name, GenderType gender, WeaponType weapon, Job1Type job1, Job2Type job2, int level, Vector3 pos, Stats stats, Equip equip ) : void
changeID ( BodyPartType bodyPart, int id ) : void

Method Details

CharModel() public method

public CharModel ( ) : System.Collections
return System.Collections

CharModel() public method

public CharModel ( GenderType gender ) : System.Collections
gender GenderType
return System.Collections

CharModel() public method

public CharModel ( GenderType gender, WeaponType weapon ) : System.Collections
gender GenderType
weapon WeaponType
return System.Collections

CharModel() public method

public CharModel ( string name ) : System.Collections
name string
return System.Collections

CharModel() public method

public CharModel ( string name, GenderType gender ) : System.Collections
name string
gender GenderType
return System.Collections

CharModel() public method

public CharModel ( string name, GenderType gender, WeaponType weapon ) : System.Collections
name string
gender GenderType
weapon WeaponType
return System.Collections

CharModel() public method

public CharModel ( string name, GenderType gender, WeaponType weapon, Job1Type job1, Job2Type job2, int level ) : System.Collections
name string
gender GenderType
weapon WeaponType
job1 Job1Type
job2 Job2Type
level int
return System.Collections

CharModel() public method

public CharModel ( string name, GenderType gender, WeaponType weapon, Job1Type job1, Job2Type job2, int level, Vector3 pos ) : System.Collections
name string
gender GenderType
weapon WeaponType
job1 Job1Type
job2 Job2Type
level int
pos UnityEngine.Vector3
return System.Collections

CharModel() public method

public CharModel ( string name, GenderType gender, WeaponType weapon, Job1Type job1, Job2Type job2, int level, Vector3 pos, Stats stats ) : System.Collections
name string
gender GenderType
weapon WeaponType
job1 Job1Type
job2 Job2Type
level int
pos UnityEngine.Vector3
stats Stats
return System.Collections

LoadModel() public method

public LoadModel ( string name, GenderType gender, WeaponType weapon, Job1Type job1, Job2Type job2, int level, Vector3 pos, Stats stats, Equip equip ) : void
name string
gender GenderType
weapon WeaponType
job1 Job1Type
job2 Job2Type
level int
pos UnityEngine.Vector3
stats Stats
equip Equip
return void

changeID() public method

public changeID ( BodyPartType bodyPart, int id ) : void
bodyPart BodyPartType
id int
return void