C# 클래스 reversi.main.ApplicationWrapper

상속: IApplication
파일 보기 프로젝트 열기: haysclark/strangeioc-reversi

공개 메소드들

메소드 설명
ApplicationWrapper ( ) : System
CanStreamedLevelBeLoaded ( int levelIndex ) : bool
CanStreamedLevelBeLoaded ( string levelName ) : bool
CancelQuit ( ) : void
CaptureScreenshot ( string filename ) : void
CaptureScreenshot ( string filename, int superSize ) : void
ExternalCall ( string functionName ) : void
ExternalEval ( string script ) : void
GetStreamProgressForLevel ( int levelIndex ) : float
GetStreamProgressForLevel ( string levelName ) : float
HasProLicense ( ) : bool
HasUserAuthorization ( UserAuthorization mode ) : bool
LoadLevel ( int index ) : void
LoadLevel ( string name ) : void
LoadLevelAdditive ( int index ) : void
LoadLevelAdditive ( string name ) : void
LoadLevelAdditiveAsync ( int index ) : AsyncOperation
LoadLevelAdditiveAsync ( string levelName ) : AsyncOperation
LoadLevelAsync ( int index ) : AsyncOperation
LoadLevelAsync ( string levelName ) : AsyncOperation
OpenURL ( string url ) : void
Quit ( ) : void
RegisterLogCallback ( Application handler ) : void
RegisterLogCallbackThreaded ( Application handler ) : void
RequestUserAuthorization ( UserAuthorization mode ) : AsyncOperation

메소드 상세

ApplicationWrapper() 공개 메소드

public ApplicationWrapper ( ) : System
리턴 System

CanStreamedLevelBeLoaded() 공개 메소드

public CanStreamedLevelBeLoaded ( int levelIndex ) : bool
levelIndex int
리턴 bool

CanStreamedLevelBeLoaded() 공개 메소드

public CanStreamedLevelBeLoaded ( string levelName ) : bool
levelName string
리턴 bool

CancelQuit() 공개 메소드

public CancelQuit ( ) : void
리턴 void

CaptureScreenshot() 공개 메소드

public CaptureScreenshot ( string filename ) : void
filename string
리턴 void

CaptureScreenshot() 공개 메소드

public CaptureScreenshot ( string filename, int superSize ) : void
filename string
superSize int
리턴 void

ExternalCall() 공개 메소드

public ExternalCall ( string functionName ) : void
functionName string
리턴 void

ExternalEval() 공개 메소드

public ExternalEval ( string script ) : void
script string
리턴 void

GetStreamProgressForLevel() 공개 메소드

public GetStreamProgressForLevel ( int levelIndex ) : float
levelIndex int
리턴 float

GetStreamProgressForLevel() 공개 메소드

public GetStreamProgressForLevel ( string levelName ) : float
levelName string
리턴 float

HasProLicense() 공개 메소드

public HasProLicense ( ) : bool
리턴 bool

HasUserAuthorization() 공개 메소드

public HasUserAuthorization ( UserAuthorization mode ) : bool
mode UserAuthorization
리턴 bool

LoadLevel() 공개 메소드

public LoadLevel ( int index ) : void
index int
리턴 void

LoadLevel() 공개 메소드

public LoadLevel ( string name ) : void
name string
리턴 void

LoadLevelAdditive() 공개 메소드

public LoadLevelAdditive ( int index ) : void
index int
리턴 void

LoadLevelAdditive() 공개 메소드

public LoadLevelAdditive ( string name ) : void
name string
리턴 void

LoadLevelAdditiveAsync() 공개 메소드

public LoadLevelAdditiveAsync ( int index ) : AsyncOperation
index int
리턴 UnityEngine.AsyncOperation

LoadLevelAdditiveAsync() 공개 메소드

public LoadLevelAdditiveAsync ( string levelName ) : AsyncOperation
levelName string
리턴 UnityEngine.AsyncOperation

LoadLevelAsync() 공개 메소드

public LoadLevelAsync ( int index ) : AsyncOperation
index int
리턴 UnityEngine.AsyncOperation

LoadLevelAsync() 공개 메소드

public LoadLevelAsync ( string levelName ) : AsyncOperation
levelName string
리턴 UnityEngine.AsyncOperation

OpenURL() 공개 메소드

public OpenURL ( string url ) : void
url string
리턴 void

Quit() 공개 메소드

public Quit ( ) : void
리턴 void

RegisterLogCallback() 공개 메소드

public RegisterLogCallback ( Application handler ) : void
handler UnityEngine.Application
리턴 void

RegisterLogCallbackThreaded() 공개 메소드

public RegisterLogCallbackThreaded ( Application handler ) : void
handler UnityEngine.Application
리턴 void

RequestUserAuthorization() 공개 메소드

public RequestUserAuthorization ( UserAuthorization mode ) : AsyncOperation
mode UserAuthorization
리턴 UnityEngine.AsyncOperation