C# Class reversi.main.ApplicationWrapper

Inheritance: IApplication
Show file Open project: haysclark/strangeioc-reversi

Public Methods

Method Description
ApplicationWrapper ( ) : System
CanStreamedLevelBeLoaded ( int levelIndex ) : bool
CanStreamedLevelBeLoaded ( string levelName ) : bool
CancelQuit ( ) : void
CaptureScreenshot ( string filename ) : void
CaptureScreenshot ( string filename, int superSize ) : void
ExternalCall ( string functionName ) : void
ExternalEval ( string script ) : void
GetStreamProgressForLevel ( int levelIndex ) : float
GetStreamProgressForLevel ( string levelName ) : float
HasProLicense ( ) : bool
HasUserAuthorization ( UserAuthorization mode ) : bool
LoadLevel ( int index ) : void
LoadLevel ( string name ) : void
LoadLevelAdditive ( int index ) : void
LoadLevelAdditive ( string name ) : void
LoadLevelAdditiveAsync ( int index ) : AsyncOperation
LoadLevelAdditiveAsync ( string levelName ) : AsyncOperation
LoadLevelAsync ( int index ) : AsyncOperation
LoadLevelAsync ( string levelName ) : AsyncOperation
OpenURL ( string url ) : void
Quit ( ) : void
RegisterLogCallback ( Application handler ) : void
RegisterLogCallbackThreaded ( Application handler ) : void
RequestUserAuthorization ( UserAuthorization mode ) : AsyncOperation

Method Details

ApplicationWrapper() public method

public ApplicationWrapper ( ) : System
return System

CanStreamedLevelBeLoaded() public method

public CanStreamedLevelBeLoaded ( int levelIndex ) : bool
levelIndex int
return bool

CanStreamedLevelBeLoaded() public method

public CanStreamedLevelBeLoaded ( string levelName ) : bool
levelName string
return bool

CancelQuit() public method

public CancelQuit ( ) : void
return void

CaptureScreenshot() public method

public CaptureScreenshot ( string filename ) : void
filename string
return void

CaptureScreenshot() public method

public CaptureScreenshot ( string filename, int superSize ) : void
filename string
superSize int
return void

ExternalCall() public method

public ExternalCall ( string functionName ) : void
functionName string
return void

ExternalEval() public method

public ExternalEval ( string script ) : void
script string
return void

GetStreamProgressForLevel() public method

public GetStreamProgressForLevel ( int levelIndex ) : float
levelIndex int
return float

GetStreamProgressForLevel() public method

public GetStreamProgressForLevel ( string levelName ) : float
levelName string
return float

HasProLicense() public method

public HasProLicense ( ) : bool
return bool

HasUserAuthorization() public method

public HasUserAuthorization ( UserAuthorization mode ) : bool
mode UserAuthorization
return bool

LoadLevel() public method

public LoadLevel ( int index ) : void
index int
return void

LoadLevel() public method

public LoadLevel ( string name ) : void
name string
return void

LoadLevelAdditive() public method

public LoadLevelAdditive ( int index ) : void
index int
return void

LoadLevelAdditive() public method

public LoadLevelAdditive ( string name ) : void
name string
return void

LoadLevelAdditiveAsync() public method

public LoadLevelAdditiveAsync ( int index ) : AsyncOperation
index int
return UnityEngine.AsyncOperation

LoadLevelAdditiveAsync() public method

public LoadLevelAdditiveAsync ( string levelName ) : AsyncOperation
levelName string
return UnityEngine.AsyncOperation

LoadLevelAsync() public method

public LoadLevelAsync ( int index ) : AsyncOperation
index int
return UnityEngine.AsyncOperation

LoadLevelAsync() public method

public LoadLevelAsync ( string levelName ) : AsyncOperation
levelName string
return UnityEngine.AsyncOperation

OpenURL() public method

public OpenURL ( string url ) : void
url string
return void

Quit() public method

public Quit ( ) : void
return void

RegisterLogCallback() public method

public RegisterLogCallback ( Application handler ) : void
handler UnityEngine.Application
return void

RegisterLogCallbackThreaded() public method

public RegisterLogCallbackThreaded ( Application handler ) : void
handler UnityEngine.Application
return void

RequestUserAuthorization() public method

public RequestUserAuthorization ( UserAuthorization mode ) : AsyncOperation
mode UserAuthorization
return UnityEngine.AsyncOperation