메소드 | 설명 | |
---|---|---|
AddChatLine ( string format ) : void | ||
Clear ( ) : void | ||
Draw ( int clientIndex ) : bool | ||
EnterGame ( int clientIndex ) : void | ||
MapPopulate ( ) : void | ||
Multiplayer ( ) : System | ||
Precache ( ) : void | ||
Reset ( ) : void | ||
Run ( ) : void | ||
SpawnPlayer ( int clientIndex ) : void | ||
UserInfoChanged ( int clientIndex, bool canModify ) : bool |
메소드 | 설명 | |
---|---|---|
GetPlayerSkin ( |
메소드 | 설명 | |
---|---|---|
UpdatePlayerSkin ( |
protected GetPlayerSkin ( |
||
player | ||
리턴 | string |
public UserInfoChanged ( int clientIndex, bool canModify ) : bool | ||
clientIndex | int | |
canModify | bool | |
리턴 | bool |