프로퍼티 | 타입 | 설명 | |
---|---|---|---|
ExecuteUpload | bool |
메소드 | 설명 | |
---|---|---|
GetFriendlyName ( ) : string | ||
GetRedistributableFolder ( BuildTarget target ) : string | ||
GetRoutineType ( ) : BuildFactory.Routines | ||
PostProcessor ( ) : bool | ||
PreProcessor ( ) : bool | ||
SteamRoutine ( ) : UnityEditor | ||
SteamRoutine ( int appID ) : UnityEditor |
public static GetRedistributableFolder ( BuildTarget target ) : string | ||
target | BuildTarget | |
리턴 | string |