C# Class dotBunny.Unity.BuildSystem.Routines.SteamRoutine

Inheritance: IRoutine
Show file Open project: dotBunny/uBuild

Public Properties

Property Type Description
ExecuteUpload bool

Public Methods

Method Description
GetFriendlyName ( ) : string
GetRedistributableFolder ( BuildTarget target ) : string
GetRoutineType ( ) : BuildFactory.Routines
PostProcessor ( ) : bool
PreProcessor ( ) : bool
SteamRoutine ( ) : UnityEditor
SteamRoutine ( int appID ) : UnityEditor

Method Details

GetFriendlyName() public method

public GetFriendlyName ( ) : string
return string

GetRedistributableFolder() public static method

public static GetRedistributableFolder ( BuildTarget target ) : string
target BuildTarget
return string

GetRoutineType() public method

public GetRoutineType ( ) : BuildFactory.Routines
return BuildFactory.Routines

PostProcessor() public method

public PostProcessor ( ) : bool
return bool

PreProcessor() public method

public PreProcessor ( ) : bool
return bool

SteamRoutine() public method

public SteamRoutine ( ) : UnityEditor
return UnityEditor

SteamRoutine() public method

public SteamRoutine ( int appID ) : UnityEditor
appID int
return UnityEditor

Property Details

ExecuteUpload public property

public bool ExecuteUpload
return bool